Another notable feature of the expansion is the Museum of Artifacts. Tribunal allows a player to sort their journal by quest (instead of chronologically sorted) in order to determine what is required for a specific quest. In the original game, a player's journal can become extremely lengthy and cumbersome. The most notable aspect of Tribunal is the modification of Morrowind's journal system. This was probably done because the original game included only the islands of Vvardenfell, and Mournhold, in the fictional geography of Tamriel, lies on the mainland and a considerable distance inland. The other districts of Mournhold will be absent from the ocean. Should a player go over the walls of Mournhold (using spells or scrolls such as Scroll of Icarian Flight) they will find the area of Mournhold they were in floating in an endless ocean. Players cannot levitate while in Mournhold, because levitation would reveal that the 'sky' of Mournhold is little more than a ceiling (although the game states it is forbidden so not to offend Almalexia). While the city of Mournhold appears to be similar to the open-air towns of the original game, Mournhold is actually akin to an interior room. Instead of directly modifying the original game world, the city of Mournhold is only accessible by teleportation.