Starcraft units to scale

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Oh, and another ten minutes to scoop all the pieces into the box. I should note here that it took my friends and I a whole day to set up Scorched Earth, a half day to play the first turn, and ten minutes to decide that we’d never finish. And when you got two thousand of them all together on one eight foot long map, that looked like one helluva war. The simplicity of these symbols conjured up immense battles in my imagination, with a single piece of cardboard signifying an entire armored division of Panzers ready to roll into Russia. OR was that cavalry? The most complicated ones, like the massive World War 2 wargames from the Europa line had thousands of pieces with scores of arcane symbols on them. Some of the more user-friendly games might have a picture of a knight or a tank in silhouette on them, but most of the ones that I was most intrigued by just had simple symbols used by real military types: an oval for armor units, an “x” for infantry. When I was young, I was obsessed with what my parents called, “those chit games,” strategy games with hundreds, sometimes thousands of little quarter-inch cardboard squares that represented military units.